Using Game Design to Provoke Cybersecurity Discussion

This video resource is brought to you by the School of Simulation and Visualisation at Glasgow School of Art.

Computer games are not just for fun! In this short video, Daisy and Olga talk about their work designing and developing two small games as part of a research project about cybersecurity. The games were designed to be deliberately ‘provoking’. Why? We were using these games not to teach people about cybersecurity exactly… but rather to provoke discussion between cybersecurity experts and novices. You’ll get an insight into how and why the games were designed, what they looked like, and how we used them within our research.

This video is a brilliant resource for aspiring young game designers and codes. The content is suitable for S3 upwards. The video drop will happen during WATCH THIS SPACE

If you want to play the games before watching, they are both available online here: